Interaction Design & Product Strategy

I design how people explore, understand and act on complex information.

In practice, that means working out with product and engineering teams what a tool for experts should do -- and how it shows its work, so it can be checked, not just trusted.

For years I explained complex things with film, motion and data visualization, and led creative and strategy teams. Moving to product design meant letting people work with that complexity themselves.

Career timeline, 2006–2026: 65 projects, one line each.
Full bio and archive →

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